Epic Gamesのレイオフで、Unreal Engine 5の「カメラ制御機能」を“たった一人で”手がけていた人物も解雇。重要人材までがっつり離職か - AUTOMATON
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Epic Gamesのレイオフで、Unreal Engine 5の「カメラ制御機能」を“たった一人で”手がけていた人物も解雇。重要人材までがっつり離職か - AUTOMATON
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This page reports on Epic Games' layoff of over 1,000 employees in March. Senior software engineer Ludovic Chabant, who single-handedly developed Unreal Engine 5's "Gameplay Camera System," was terminated. The feature simplifies camera control in UE and was designed for designers unfamiliar with coding. Chabant expressed uncertainty about the feature's future development prospects. The layoffs affected key personnel across multiple departments, with the engineer disagreeing with UE6's technical direction toward the proprietary "Verse" language but accepting the layoff itself. He is currently job hunting.
