Archive ready

Epic Gamesのレイオフで、Unreal Engine 5の「カメラ制御機能」を“たった一人で”手がけていた人物も解雇。重要人材までがっつり離職か - AUTOMATON

https://automaton-media.com/articles/newsjp/epic-games-20260401-434003/
April 1, 2026 at 06:25 PM JSTThe archive page, viewer, and downloads use this saved version.
April 1, 2026 at 06:25 PM JST·automaton-media.com

The evidence pack includes HTML, screenshots, summaries, and metadata. It can be downloaded on Pro.

Saved page

Epic Gamesのレイオフで、Unreal Engine 5の「カメラ制御機能」を“たった一人で”手がけていた人物も解雇。重要人材までがっつり離職か - AUTOMATON

Open the archived HTML with saved-time metadata attached.

StartedApril 1, 2026 at 06:25 PM JST

This HTML has CSS and images embedded, so it can still be opened even if the original page disappears.

About this pageAI generated

This page reports on Epic Games' layoff of over 1,000 employees in March. Senior software engineer Ludovic Chabant, who single-handedly developed Unreal Engine 5's "Gameplay Camera System," was terminated. The feature simplifies camera control in UE and was designed for designers unfamiliar with coding. Chabant expressed uncertainty about the feature's future development prospects. The layoffs affected key personnel across multiple departments, with the engineer disagreeing with UE6's technical direction toward the proprietary "Verse" language but accepting the layoff itself. He is currently job hunting.

Epic Gamesのレイオフで、Unreal Engine 5の「カメラ制御機能」を“たった一人で”手がけていた人物も解雇。重要人材までがっつり離職か - AUTOMATON - Saved screenshot

The full page can be captured up to 15,000px in height so you can review the complete page layout when needed.